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Interview: Fireworks and the Burnout Map

Posted April 21, 2009 by senocular

Alan just posted an interview of me on Fireworks Designer. It focuses in large on my Burnout Paradise™ Paradise City Interactive Locations Map and how Fireworks was used to make it possible.

Turns out I haven't touched the map in what seems to be exactly a year, which is sad because I just noticed a bug where map graphics defined within query variables were getting cleared out after the map graphics loaded. I quickly found the source to fix it only to notice I had a lot more planned for the project, including a race editor as well as other tools for users to define their own maps! Seems I never got around to hooking them up, and sadly probably never will.