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JSFL Command: Replace associated class text

July 21, 2008, 8:22 am by senocular

I have trouble making up my mind. So much that I can have a fairly substantial project in the works and suddenly decide that I need to rename the package path in which all my classes are stored. Luckily, code-wise, some simple search-replacing/refactoring can take care of any changes needed in the .as files. However, since this project is also based in the Flash Authoring tool, I'm left with a lot of classes associated with items in the Flash library which still reference the old package names. The solution? A search and replace JSFL command that replaces text in all items with associated classes in the library (plus the document class).

Get the command:
Replace associated class text.jsfl

Flash Player 10 (Astro) Beta 2

July 2, 2008, 3:13 pm by senocular

I haven't seen much attention given to this, so I thought I'd post a note. Adobe labs has posted Beta 2 of Flash Player 10 (code named Astro). Not only were a great number of bugs fixed (especially with the new features), but more features were even added including... wait for it... [limited] keyboard support in full screen! Security unfortunately limits us from allowing full keyboard support, but hey, we'll take what we can get.

San Flashcisco: 3D without an Engine

June 23, 2008, 8:30 am by senocular

For anyone who missed it, the presentation and source files of the examples I covered in the San Flashcisco June Meet are now available.

One thing I should point out is that the source files are in Flash CS3 format. They should, however, work in Flash 8, so if you need them in Flash 8 format, just let me know.

Also, though I didn't have time to cover it at the user group meeting, if you're interested in what's different in the Flash Player 9 and 10 versions of the spin gallery, see the class file ImageMesh3D.as.

senocular - the college years, now online

June 2, 2008, 10:50 am by senocular

I found and uploaded a bunch of projects I did in college. Many are down-right embarrassing despite their purpose mainly being based on the exploration of the technology (and of course in some respect, getting a good grade). I can blame some of that on the fact that they were group projects, but not all, heh.

Others, I'm quite proud of (considering), including:
Our Unnecessary Complications
and
Twisted Audio (good luck with this one; most people have trouble figuring it out)

All the projects can be found under:
http://www.senocular.com/pub/umbc/

In case you didn't know, I graduated from the University of Maryland with a BA in Visual Art.

A number of pretty big apps just made their way to Adobe Labs. These include Dreamweaver CS4 beta, Fireworks CS4 beta, and Soundbooth CS4 beta.

Needless to say, I'm pretty psyched about Fireworks. Some of the new features are small but a great help to making my work flow a lot smoother. You never realized how much you needed smart guides until you've had them. The ability to save out and dynamically update styles is also awesome.

I'm sure the other products are also as equally as exciting...

Flash Player 10: Language Reference (API Documentation)

May 21, 2008, 10:51 am by senocular

I know that a lot of people were looking for this, so along with Ryan Stewart, I'm passing it on that the Flash Player 10 Language Reference is now available for download.

Currently the documentation is only available in its entirety as a zip (6.45 MB); I am not aware of any online version.

Flash Player 10: New Drawing API Features Explained

May 15, 2008, 2:17 pm by senocular

By now I'm sure you've heard the news, Flash Player 10 is now available on Adobe Labs. Awesome!

Chances are, you've also learned that you can create content for Flash Player 10 using recent builds of the Flex 3 SDK. Very Cool!

But then what? How do you actually use all those awesome new features? I'll tell you how... well, at least for the new drawing API features. All you need to do is read: Flash Player 10 Drawing API.

Flash Player 10 Astro Beta: TEST TEST TEST

May 15, 2008, 6:06 am by senocular

The beta release of Flash Player 10, code named Astro, is now out on Adobe labs! Grab it and test all of your old (and current) SWF content to make sure it didn't break anything. That's right, I said all of it!

As the Flash Player adds more features and becomes more and more complicated, the chance of older content breaking increases. Do your part in helping make sure Flash Player stays stable and successful by testing public betas.

Get Astro Beta

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